![]() In order to keep the game playable and testing easier, OpenRCT2 called into the original RCT2.EXE for functions it did not yet have itself, replacing these functions bit by bit with its own code. Development of OpenRCT2 was started on 2 April 2014 by Ted 'IntelOrca' John, with the project making steady development progress due to the efforts of other volunteers contributing towards its development.
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